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A Distant Plain (2013)
Publisher: GMT Games
Designer: Brian Train, Volko Ruhnke
Players: 1 to 4
Ages: 12 and up
Duration: 180
Languages: english 
BGN Price
$59.99
1+ in stock
 
List Price $78.00
You Save 23%
 
Description
Welcome to the Sandbox

Afghanistan—scene of tribal, ethnic, colonial, and Cold War conflict across the ages. Into this cockpit dropped a multinational post-9/11 coalition to root out al-Qaeda and replace the hardline-Islamist Taliban regime that harbored it. A quick invasion and regime change portended quiet reconstruction and good governance, but it was not to be so. In their sanctuary across Pakistan's border, the Taliban rebuilt for an insurgency that would ensnare the Coalition in the tangle of Afghan rivalries, shifting allegiances, and warlordism that the West could at first only distantly grasp.

A Distant Plain features the same accessible game system as GMT's recent Andean Abyss but with new factions, capabilities, events, and objectives. For the first time in the Series, two counterinsurgent (COIN) factions must reconcile competing visions for Afghanistan in order to coordinate a campaign against a dangerous twin insurgency.

As with each COIN Series volume, players of A Distant Plain will face difficult strategic decisions with each card. The innovative game system smoothly integrates political, cultural, and economic affairs with military and other violent and non-violent operations and capabilities. Terror, drug trafficking and eradication, highway extortion and sabotage, drone strikes, and many more options are on the menu. Flow charts are at hand to run the three Afghan factions, so that any number of players—from 4 to solitaire—can experience the internecine brawl that is today's Afghanistan. Have a good tour.

Contents:
» 22” x 34” mounted game board
» Deck of 78 playing cards
» 165 tan, medium blue, light blue, black, and green wooden playing pieces, many embossed
» 6 red and 6 white wooden pawns.
» 4 foldout Faction player aid sheets
» 2 foldout Non-player Faction aid sheets
» Sequence and Planning Map sheet
» Sheet of markers
» Rulebook
» Playbook
» 3 6-sided dice


For more information, including rules translations, visit BoardGameGeek.
 
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